MY WORK

I love creating digital experiences that feel smooth, intuitive, and enjoyable. I dive into user research, figure out pain points, and turn insights into wireframes, prototypes, and polished interfaces with engaging visuals. I work closely with engineers and product teams throughout the process to make sure the final product not only looks great but actually works for the people using it.

  • SQUID GAME: UNLEASHED

    NETFLIX
    UI/UX Designer


    Designed scalable social features (guilds, parties, chat, friends), delivering wireframes, user flows, and production-ready high-fidelity UI within a consistent design system.

  • NETFLIX STORIES

    NETFLIX
    UI/UX Designer


    Designed and implemented key UI/UX systems (character customization, dialogue), creating wireframes, prototypes, final assets, and design documentation within a consistent design system.

  • INGRESS PRIME

    NIANTIC
    UI/UX Designer


    Managed the ongoing redesign of a live product while designing new AR features, creating wireframes, user flows, mock-ups, prototypes, and UI assets, and contributing to art direction and marketing visuals.

  • GENIES & GEMS

    JAM CITY
    UI/UX Designer


    Designed mockups and final UI, presenting solutions to stakeholders. Created and implemented game assets and animations for gameplay, and collaborating cross-functionally to optimize engagement, retention, and live service operations.

  • THE BOOK OF LIFE: SUGAR SMASH

    JAM CITY
    UI/UX Designer


    Designed mockups and final UI, presenting solutions to stakeholders. Created and implemented game assets and animations for gameplay, and collaborating cross-functionally to optimize engagement, retention, and live service operations.