MY WORK
I love creating digital experiences that feel smooth, intuitive, and enjoyable. I dive into user research, figure out pain points, and turn insights into wireframes, prototypes, and polished interfaces with engaging visuals. I work closely with engineers and product teams throughout the process to make sure the final product not only looks great but actually works for the people using it.
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SQUID GAME: UNLEASHED
NETFLIX
UI/UX Designer
Designed scalable social features (guilds, parties, chat, friends), delivering wireframes, user flows, and production-ready high-fidelity UI within a consistent design system. -

NETFLIX STORIES
NETFLIX
UI/UX Designer
Designed and implemented key UI/UX systems (character customization, dialogue), creating wireframes, prototypes, final assets, and design documentation within a consistent design system. -

INGRESS PRIME
NIANTIC
UI/UX Designer
Managed the ongoing redesign of a live product while designing new AR features, creating wireframes, user flows, mock-ups, prototypes, and UI assets, and contributing to art direction and marketing visuals. -

GENIES & GEMS
JAM CITY
UI/UX Designer
Designed mockups and final UI, presenting solutions to stakeholders. Created and implemented game assets and animations for gameplay, and collaborating cross-functionally to optimize engagement, retention, and live service operations. -

THE BOOK OF LIFE: SUGAR SMASH
JAM CITY
UI/UX Designer
Designed mockups and final UI, presenting solutions to stakeholders. Created and implemented game assets and animations for gameplay, and collaborating cross-functionally to optimize engagement, retention, and live service operations.
