Thanks for checking out my portfolio.
I promise I’m fun to work with.
ROLE:
As the senior game artist / UI artist (and the sole artist half of the time), I designed and created UI Banners, buttons, badges, dialogues, layouts, concept and in-game art for saga game maps, level backgrounds, social media content, app icons, splash screens, and game pieces. The team had no designated UX designer, so I worked alongside Game Designers to design all wireframes, flows, and layouts for new events and features.
BACKGROUND:
Genies & Gems is an original game from Jam City. The game officially launched in February 2016. Genies & Gems was successful upon launch, is one of Jam City’s top grossing games, and continues to be a live ops game to this day.
I joined the Genies & Gems team at Jam City in 2016 after Sugar Smash: The Book of Life was sunsetted. Due to reorganization of talent among multiple projects, I was the sole artist for the game for half my time there.
KEY OBJECTIVES:
Increase DAU, player retention, revenue, and new players, all while making visually appealing art for players to look at.
SPECIAL EVENT: DESERT DASH
FEATURE: PIGGY BANK
META: END OF CONTENT PVP
META: PVP RANK
CHARACTER DESIGN & SAGA MAPS
SEASONAL APP ICONS
MARKETING: SOCIAL MEDIA ART